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Game Rules

01

Getting Started

When you enter World of Dreams, you start in the Lobby — a small floating island with portals to different realms. You get 10,000 Dream Points to begin with. These points are virtual, free, and you can't buy more with real money. Walk up to any portal and interact with it to enter a realm. Each realm has its own rules and mechanics, but the core idea is the same: explore, collect abstract forms, and build structures. You can play alone or with other dreamers. There's no competitive ranking and no leaderboard. You go at your own pace.

02

Dream Points and Virtual Currency

Dream Points are the only currency in the game. You earn them by exploring new areas, completing realm challenges, and collecting abstract forms. You spend them on building materials, cosmetic items, and unlocking new portal destinations. Dream Points have zero real-world value. You cannot sell them, trade them for money, gift them for value, or redeem them for any real prize, product, or service. If your balance hits zero, the game gives you a free refill after a cooldown period. Nobody pays anything, ever.

03

Realm Mechanics

Each realm plays differently. Some areas move fast, others slow. Gravity changes depending on where you are. Objects react to your movement. Terrain shifts over time and reforms into something new. Realms reset on their own schedule, so you won't see the same layout twice. The brothers keep adding new ideas, and the whole thing keeps changing.

04

Community Guidelines

World of Dreams is a social space. You can see other players, interact with them, and build together. Be respectful. Don't harass, spam, or grief other players. Don't use offensive names or build structures designed to block or trap others. Accounts that violate these guidelines get one warning, then a suspension. Repeat offenders lose access permanently. We don't have moderators watching every corner, but we respond to reports quickly. If someone is ruining your experience, use the report function and we'll handle it within 24 hours.